Saturday, October 13, 2007

Klumbsy Kong..

This 3D animation short was done for a school assignment which requires us to produce a 10-second animation showing a character walk cycle. In the semester of 3 months, all modelling, texturing, rigging and animation were done entirely by me.
This is my first 3D Character. It is modelled in Maya2008 and textured using Photoshop CS2.

His name is Kong and he is supposed to be a clumbsy actor auditioning to act the part of King Kong.

He is meant to be coloured and textured as a giant ape. However, some problem in the texturing cropped up on the head and face due to a modelling glitch. I've since corrected the texturing problem in the animation but looking back, I missed the accidental superhero look of the character(below).

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